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Development Diary

The Old Below Devlog

Descend with us. It's not polished and it's not a sales pitch, just honest progress as we dig the buried world out of the dark.

Episode 02July 20, 2026

The Story

This episode steps back from the systems to talk about the story. The Old Below is not a world we are making up as we go, years of it are already written, and this is a first real look into that: how the world was torn in two, who got left behind in the dark, and the shape of what waits down there. It is the reason behind every descent, and there is far more of it on the page than a game this early usually has.

The story behind the gameA world torn in twoYears already writtenThe why beneath the dark
Episode 01July 2, 2026

Into the Dark: The First Descent

Watch on YouTube

Our first look at The Old Below actually running, and it already goes from the surface all the way down. This build has all the big pieces talking to each other: the opening story, a shop where you spend your hard-won gold, first-person exploration through the dark, and the part we're most excited about, turn-based grid combat. Delvers like Brann and Wisp swing at Warren Goblins and Skulks with abilities like Venom Dart and Shield Bash. It's all still placeholder art, but the bones of the whole game are already here.

Tactical grid combatFirst-person explorationShop & progressionThe core loop

The first descent · More on the way

Written Ahead of the Build

The art is placeholder. The story isn't.

What you're watching is early, and we won't pretend otherwise. But the story it's being built toward was finished a long time ago. More than three years of it is already on the page: the seasons and the villains who define them, the events that will turn a run sideways, and the revelations waiting at the bottom. Every episode here is us closing the distance between the placeholder and the thing we already know is down there.

Follow the Descent

We'll post new videos as the dungeon gets deeper. If you like where this is going, the best thing you can do is send us your ideas and help back the build. Everyone who does gets their name in every game we ship.